Unity Tutorial – Massive Multiplayer Online (MMO) Game with SpacetimeDB
UDAO

About this course
In this course, learners will explore the process of creating a massively multiplayer online game (MMO) from scratch using Unity and Spacetime DB. The course will cover game design elements, server setup, and client-side implementation, taking inspiration from popular games like agar.io. Participants will gain hands-on experience in coding projects, creating database structures, and managing player interactions in a space-themed environment.
What you should already know
Basic knowledge of Unity or C programming is helpful but not required to follow along with the course.
What you will learn
By the end of the course, learners can expect to have a fully functional multiplayer game that they created themselves, understanding both the client and server-side dynamics of the game.